Kapak Draconian

Kapaks are the scouts and assassins of draconian-kind

Description:

Kapak, lawful evil medium draconian, 3 HD
AC 18 (leather, shield, natural)
HP 16 (3d8 +3)
Str +1, Dex +4, Con +1, Int +1, Wis +0, Cha -1
Magic resistant, resistant to acid and immune to poison
Common, Draconic
Death effect: at death, a kapak immediately dissolves into a 10’ wide pool of acid that deals 1d8 damage per round. The acid evaporates after one round per HD the kapak had.
Kapak poison: kapaks have venomous saliva, and lick their weapons before battle. If they deal damage, their victim must make a DC 12 Con save or take 3d6 (10) additional poison damage. If they fail the save by 5 or more, they are paralyzed. Once poison damage is dealt, the victim is immune to further damage from kapak venom for 24 hours.
Shortsword +6 1d6 +4 (7) plus poison
Shortbow +6 1d6 +4 (7)
CR 1/2

Kapak assassin, lawful evil draconian, 6HD
AC 16 (leather, natural)
HP 32 (6d8 +6)
Str +1, Dex +5, Con +1, Int +1, Wis +0, Cha -1
Magic resistant, resistant to acid and immune to poison
Common, Draconic
Kapak poison: kapaks have venomous saliva, and lick their weapons before battle. If they deal damage, their victim must make a DC 12 Con save or take 3d6 (10) additional poison damage. If they fail the save by 5 or more, they are paralyzed. Once poison damage is dealt, the victim is immune to further damage from kapak venom for 24 hours.
Shortsword +8 1d6 +5 (8) plus poison
Shortbow +8 1d6 +5 (8)
Sneak attack: +3d6 damage with advantage
Death effect: at death, a kapak immediately dissolves into a 10’ wide pool of acid that deals 1d8 damage per round. The acid evaporates after one round per HD the kapak had.
CR 2

Elite Kapak, lawful evil draconian, 10HD
AC 19 (leather, shield, natural)
HP 55 (10d8 20)
Str
1, Dex +5, Con +2, Int +1, Wis +0, Cha +0
Magic resistant, resistant to acid and immune to poison
Common, Draconic
Multiattack x2
Elite kapak poison: DC 15 Con save vs 3d6 poison damage and paralysis.
Each time a nonmagical piercing or slashing weapon strikes the elite kapak, its acid blood damages it, giving a cumulative -1 to damage rolls. Once this hits a -5, the weapon is destroyed.
Shortsword +9 2d6 +5 (14) plus poison (10) with failed save, (5) if passed
Shortbow +9 2d6 +5 (14)
Death effect: at death, the dissolve into a 10’ radius acid pool that deals 2d8 acid damage per round to all in it. The acid also produces a billowing stinking cloud, as the spell.
CR 4

Bio:

Kapak Draconian

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